Introduction To Game Design Pd
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (Game Design and Development)
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Book Details
Author : Jeremy Gibson Bond
Pages : 944 pages
Publisher : Addison Wesley 2014-07-11
Language : English
Book Synopsis
Learn Game Design, Prototyping, and Programming with Today s Leading Tools: Unity(TM) and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps you master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows you to write a
Introduction To Game Design Pd
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